Draw Doraemon and Superman Logo with Python Turtle

 




Hello freaks! Anonymous here in today's post We’ll learn how to draw Doraemon & Superman Logo using the Python Turtle module in this tutorial. This python turtle tutorial will mostly target beginners and intermediate coders.


Code to draw doraemon :-


from turtle import *



# Doraemon with Python Turtle

def ram(x, y):

    penup()

    goto(x, y)

    pendown()



def devil():

    fillcolor("#ffffff")

    begin_fill()


    tracer(False)

    a = 2.5

    for i in range(120):

        if 0 <= i < 30 or 60 <= i < 90:

            a -= 0.05

            lt(3)

            fd(a)

        else:

            a += 0.05

            lt(3)

            fd(a)

    tracer(True)

    end_fill()



def daari():

    ram(-32, 135)

    seth(165)

    fd(60)


    ram(-32, 125)

    seth(180)

    fd(60)


    ram(-32, 115)

    seth(193)

    fd(60)


    ram(37, 135)

    seth(15)

    fd(60)


    ram(37, 125)

    seth(0)

    fd(60)


    ram(37, 115)

    seth(-13)

    fd(60)



def mukh():

    ram(5, 148)

    seth(270)

    fd(100)

    seth(0)

    circle(120, 50)

    seth(230)

    circle(-120, 100)



def muflar():

    fillcolor('#e70010')

    begin_fill()

    seth(0)

    fd(200)

    circle(-5, 90)

    fd(10)

    circle(-5, 90)

    fd(207)

    circle(-5, 90)

    fd(10)

    circle(-5, 90)

    end_fill()



def nak():

    ram(-10, 158)

    seth(315)

    fillcolor('#e70010')

    begin_fill()

    circle(20)

    end_fill()



def black_devil():

    seth(0)

    ram(-20, 195)

    fillcolor('#000000')

    begin_fill()

    circle(13)

    end_fill()


    pensize(6)

    ram(20, 205)

seth(75)

    circle(-10, 150)

    pensize(3)


    ram(-17, 200)

    seth(0)

    fillcolor('#ffffff')

    begin_fill()

    circle(5)

    end_fill()

    ram(0, 0)



def face():

    fd(183)

    lt(45)

    fillcolor('#ffffff')

    begin_fill()

    circle(120, 100)

    seth(180)

    # print(pos())

    fd(121)

    pendown()

    seth(215)

    circle(120, 100)

    end_fill()

    ram(63.56, 218.24)

    seth(90)

    devil()

    seth(180)

    penup()

    fd(60)

    pendown()

    seth(90)

    devil()

    penup()

    seth(180)

    fd(64)



def taauko():

    penup()

    circle(150, 40)

    pendown()

    fillcolor('#00a0de')

    begin_fill()

    circle(150, 280)

    end_fill()



def Doraemon():

    taauko()


    muflar()


    face()


    nak()


    mukh()


    daari()


    ram(0, 0)


    seth(0)

    penup()

    circle(150, 50)

    pendown()

    seth(30)

    fd(40)

    seth(70)

    circle(-30, 270)


    fillcolor('#00a0de')

    begin_fill()


    seth(230)

    fd(80)

    seth(90)

    circle(1000, 1)

    seth(-89)

    circle(-1000, 10)


    # print(pos())


    seth(180)

    fd(70)

    seth(90)

    circle(30, 180)

    seth(180)

    fd(70)


    # print(pos())

    seth(100)

    circle(-1000, 9)


    seth(-86)

    circle(1000, 2)

    seth(230)

fd(40)


    # print(pos())


    circle(-30, 230)

    seth(45)

    fd(81)

    seth(0)

    fd(203)

    circle(5, 90)

    fd(10)

    circle(5, 90)

    fd(7)

    seth(40)

    circle(150, 10)

    seth(30)

    fd(40)

    end_fill()


    seth(70)

    fillcolor('#ffffff')

    begin_fill()

    circle(-30)

    end_fill()


    ram(103.74, -182.59)

    seth(0)

    fillcolor('#ffffff')

    begin_fill()

    fd(15)

    circle(-15, 180)

    fd(90)

    circle(-15, 180)

    fd(10)

    end_fill()


    ram(-96.26, -182.59)

    seth(180)

    fillcolor('#ffffff')

    begin_fill()

    fd(15)

    circle(15, 180)

    fd(90)

    circle(15, 180)

    fd(10)

    end_fill()


    ram(-133.97, -91.81)

    seth(50)

    fillcolor('#ffffff')

    begin_fill()

    circle(30)

    end_fill()

    # Doraemon with Python Turtle


    ram(-103.42, 15.09)

    seth(0)

    fd(38)

    seth(230)

    begin_fill()

    circle(90, 260)

    end_fill()


    ram(5, -40)

    seth(0)

    fd(70)

    seth(-90)

    circle(-70, 180)

    seth(0)

    fd(70)


    ram(-103.42, 15.09)

    fd(90)

    seth(70)

    fillcolor('#ffd200')

    # print(pos())

    begin_fill()

    circle(-20)

    end_fill()

    seth(170)

    fillcolor('#ffd200')

    begin_fill()

    circle(-2, 180)

    seth(10)

    circle(-100, 22)

    circle(-2, 180)

    seth(180 - 10)

    circle(100, 22)

    end_fill()

    goto(-13.42, 15.09)

    seth(250)

    circle(20, 110)

    seth(90)

    fd(15)

    dot(10)

    ram(0, -150)


    black_devil()


if __name__ == '__main__':

    screensize(800, 600, "#f0f0f0")

    pensize(3)

    speed(9)

    Doraemon()

    ram(100, -300)

    write('by professor', font=("Bradley Hand ITC", 30, "bold"))

    mainloop()


Output :


Code To Draw Superman Logo :-


import turtle #import the required package to draw the logo


t=turtle.Turtle() #set the variable ‘t’ to the function turtle.Turtle() to shorten the code throughout

turtle.Screen().bgcolor('navy') #set the color of the screen to navy to match Superman’s costume


def curve(value): #create a function to generate curves in turtle

    for i in range(value): #for loop to repeat the inputted value number of times 

        t.right(1) #step by step curve

        t.forward(1)


t.penup() #pen is in the up position so it will not draw

t.setposition(0,43) #move the pen to these x and y coordinates

t.pendown() #pen is in the down position so it will draw

t.begin_fill() #start filling in the shape

t.pencolor('black') #change the pen color to black

t.fillcolor('maroon') #change the shape fill color to maroon to match the Superman logo

t.pensize(3) #use a pen size of 3 to create a black border

t.forward(81.5) #the pen will move forward this number to start the shield of the logo

t.right(49.4) #rotate the pen right 49.4 degrees

t.forward(58) #move the pen forward by 58 

t.right(81.42) #rotate right by 81.42 degrees

t.forward(182) #move the pen forward by 182

t.right(98.36) #rotate the pen right by 98.36 degrees

t.forward(182) #move the pen forward by 182 

t.right(81.42) #rotate the pen by 81.42 degrees to the right

t.forward(58) #move the pen forward 58 

t.right(49.4) #rotate the pen to the right by 49.4

t.forward(81.5) #move the pen forward by 81.5 to meet the start at the top of the shield

t.end_fill() #complete the fill of the shield so the shape is closed off

t.penup() #pen will not draw 


t.setposition(38,32) #now to create the yellow parts of the Superman logo

t.pendown() #the pen is now poised to draw

t.begin_fill() #start a new shape 

t.fillcolor('gold') #change the fill color to gold to match the Superman logo

t.forward(13) #move the pen forward by 13

t.right(120) #rotate the pen right by 120 degrees

t.forward(13) #move the pen forward by 13

t.right(120) #rotate the pen right by 120 degrees

t.forward(13) #move the pen forward by 13

t.end_fill() #the small triangle on the right is now complete

t.penup() #stop the pen from drawing


t.setposition(81.5,25) #now to create the larger yellow part of the Superman logo, change the position of the pen

t.pendown() #the pen will now draw again

t.begin_fill() #the fill is still the same color set before

t.right(210) #rotate the pen right by 210 degrees

t.forward(25) #move the pen forward by 25

t.right(90) #rotate the pen right by 90 degrees

t.forward(38) #move the pen forward by 38

t.right(45) #rotate the pen right by 45 degrees

t.circle(82,90) #this function is used to draw a circle in turtle, the first integer is the radius and the second is the number of degrees of the circle drawn

t.left(90) #rotate the pen left by 90 degrees

t.circle(82,60) #create a circle of radius 82 and only complete 60 degrees of the circle 

curve(61) #call the curve function that was previously defined, pass an integer value equal to the length of the curve desired 

t.left(90) #rotate the pen left by 90 degrees

t.forward(57) #move the pen forward by 57

t.left(90) #rotate the pen left by 90 degrees

t.forward(32) #move the pen forward by 32

t.end_fill() #fill in the larger yellow part of the logo

t.penup() #stop drawing 

t.home() #reset the pen location to the origin so the orientation is also reset


t.setposition(-69,-38) #finish the major parts of the S superimposition on the shield

t.pendown()

t.begin_fill()

curve(20)

t.forward(33)

t.left(10)

t.circle(82,20)

curve(30)

t.forward(10)

t.right(110)

curve(40)

t.right(10)

t.circle(50,10)

curve(45)

t.right(5)

t.forward(45)

t.end_fill()

t.penup()

t.home()


t.setposition(20,-100)

t.pendown()

t.begin_fill()

t.right(135)

t.forward(27)

t.right(90)

t.forward(27)

t.right(135)

t.forward(38.18)

t.end_fill()

t.penup()

t.home()


t.setposition(-57,32)

t.pendown()

t.begin_fill()

t.right(180)

t.forward(18)

t.left(45)

t.forward(44)

t.left(80)

t.forward(15)

t.left(130)

curve(40)

t.forward(20)

t.end_fill()


t.hideturtle() #use this command to hide the turtle so it is not visible in the final image

turtle.exitonclick() #this command will leave the window open until it is clicked


Output :



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